Biology · Simulator 037
A membrane lets water through but blocks solute particles. Put solutions of different concentration on each side and watch water flow towards the more concentrated side until the water levels push back. Then see what happens to a cell in different solutions.
Water molecules cross a semi-permeable membrane in both directions, but more cross from the side where water is more abundant, the dilute side. The net flow is towards the higher solute concentration.
In the U-tube, the water level rises on the concentrated side until the extra hydrostatic pressure balances the osmotic pressure difference. The van 't Hoff relation gives the osmotic pressure:
Π = i C R T
where i is the number of particles per formula unit (1 for sucrose, about 2 for NaCl), C the molar concentration and T the temperature in kelvin. The flow rate is proportional to the membrane permeability times the net pressure difference, Π_right − Π_left − ρ g Δh. As the solution on the rising side dilutes, the simulator updates concentrations to conserve solute.
Cells: in a hypotonic solution, a red blood cell swells; in a hypertonic one it shrinks (crenates); in an isotonic one (about 0.3 osmol/L) it keeps its shape.
Ideal dilute solutions, a perfectly semi-permeable membrane, and a narrow tube with a 1 cm² cross-section. Real tubes would need metres of height to balance even 0.1 M sucrose, so the display height is scaled.
Why do doctors use 0.9% saline (about 0.154 M NaCl) for intravenous drips, rather than pure water?
0.154 M NaCl gives about 0.31 osmol/L, isotonic with blood plasma. Pure water is strongly hypotonic: water would rush into red blood cells and burst them (haemolysis). Try the cell view with 0 M and 0.154 M.